package dto;

import entity.GameAct;

import java.util.List;

public class GameDto {

    /**
     * 构造函数
     */
    public  GameDto() {
        dtoInit();
    }
    public void dtoInit() {
        //TODO
        this.gameMap  = new boolean[10][18];
        //TODO 初始化所有游戏对象
    }

    private List<Player> dbRecode;
    private  List<Player> diskRecode;
    private boolean[][] gameMap;
    private GameAct gameAct;
    private int next;
    private int nowLevel;
    private int nowPoint;

    public int getNowLevel() {
        return nowLevel;
    }

    public void setNowLevel(int nowLevel) {
        this.nowLevel = nowLevel;
    }

    private int nowRempveline;

    public List<Player> getDbRecode() {
        return dbRecode;
    }

    public void setDbRecode(List<Player> dbRecode) {
        this.dbRecode = dbRecode;
    }

    public List<Player> getDiskRecode() {
        return diskRecode;
    }

    public void setDiskRecode(List<Player> diskRecode) {
        this.diskRecode = diskRecode;
    }

    public boolean[][] getGameMap() {
        return gameMap;
    }

    public void setGameMap(boolean[][] gameMap) {
        this.gameMap = gameMap;
    }

    public GameAct getGameAct() {
        return gameAct;
    }

    public void setGameAct(GameAct gameAct) {
        this.gameAct = gameAct;
    }

    public int getNext() {
        return next;
    }

    public void setNext(int next) {
        this.next = next;
    }

    public int getNowPoint() {
        return nowPoint;
    }

    public void setNowPoint(int nowPoint) {
        this.nowPoint = nowPoint;
    }

    public int getNowRempveline() {
        return nowRempveline;
    }

    public void setNowRempveline(int nowRempveline) {
        this.nowRempveline = nowRempveline;
    }
}
